Started implementing predicate parsing.

This commit is contained in:
2016-05-31 16:43:25 +02:00
parent 5f763e90fc
commit 2654a6ff23
10 changed files with 404 additions and 19 deletions

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@@ -1,6 +1,7 @@
#ifndef __PLASP__PDDL__CONTEXT_H
#define __PLASP__PDDL__CONTEXT_H
#include <plasp/pddl/Predicate.h>
#include <plasp/pddl/Type.h>
namespace plasp
@@ -14,9 +15,11 @@ namespace pddl
//
////////////////////////////////////////////////////////////////////////////////////////////////////
struct Context
class Context
{
TypeHashMap types;
public:
TypeHashMap types;
PredicateHashMap predicates;
};
////////////////////////////////////////////////////////////////////////////////////////////////////

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@@ -4,6 +4,7 @@
#include <unordered_map>
#include <plasp/pddl/Context.h>
#include <plasp/pddl/Predicate.h>
#include <plasp/pddl/Requirement.h>
#include <plasp/pddl/Type.h>
#include <plasp/utils/Parser.h>
@@ -28,6 +29,7 @@ class Domain
const std::string &name() const;
const Requirements &requirements() const;
const TypeHashMap &types() const;
const PredicateHashMap &predicates() const;
private:
Domain(Context &context);
@@ -40,6 +42,8 @@ class Domain
void parseTypingSection(utils::Parser &parser);
void parsePredicateSection(utils::Parser &parser);
void checkConsistency();
Context &m_context;

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@@ -0,0 +1,87 @@
#ifndef __PLASP__PDDL__PREDICATE_H
#define __PLASP__PDDL__PREDICATE_H
#include <unordered_map>
#include <vector>
#include <boost/functional/hash.hpp>
#include <plasp/pddl/Variable.h>
#include <plasp/utils/Parser.h>
namespace plasp
{
namespace pddl
{
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Predicate
//
////////////////////////////////////////////////////////////////////////////////////////////////////
class Context;
struct PredicateHashMapKey
{
std::string name;
size_t arity;
bool operator==(const PredicateHashMapKey &other) const
{
return arity == other.arity && name == other.name;
}
};
class Predicate;
using PredicateHashMap = std::unordered_map<PredicateHashMapKey, Predicate>;
////////////////////////////////////////////////////////////////////////////////////////////////////
class Predicate
{
public:
static Predicate &parseDeclaration(utils::Parser &parser, Context &context);
public:
const std::string &name() const;
const Variables &arguments() const;
bool isDeclared() const;
private:
Predicate(std::string name);
void setDeclared();
bool m_isDeclared;
std::string m_name;
Variables m_arguments;
};
////////////////////////////////////////////////////////////////////////////////////////////////////
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace std
{
template<>
struct hash<plasp::pddl::PredicateHashMapKey>
{
std::size_t operator()(const plasp::pddl::PredicateHashMapKey &key) const
{
std::size_t seed = 0;
boost::hash_combine(seed, key.name);
boost::hash_combine(seed, key.arity);
return seed;
}
};
}
#endif

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@@ -30,7 +30,7 @@ class Type
{
public:
static Type &parse(utils::Parser &parser, Context &context);
static Type &parseWithInheritance(utils::Parser &parser, Context &context);
static Type &parseDeclaration(utils::Parser &parser, Context &context);
public:
const std::string &name() const;

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@@ -0,0 +1,56 @@
#ifndef __PLASP__PDDL__VARIABLE_H
#define __PLASP__PDDL__VARIABLE_H
#include <vector>
#include <plasp/pddl/Type.h>
#include <plasp/utils/Parser.h>
namespace plasp
{
namespace pddl
{
////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Variable
//
////////////////////////////////////////////////////////////////////////////////////////////////////
class Context;
class Variable;
using Variables = std::vector<Variable>;
////////////////////////////////////////////////////////////////////////////////////////////////////
class Variable
{
public:
static Variable parse(utils::Parser &parser, Context &context);
public:
const std::string &name() const;
const Type &type() const;
void setDirty(bool isDirty = true);
bool isDirty() const;
void setType(const Type &type);
private:
Variable(std::string name);
bool m_isDirty;
std::string m_name;
const Type *m_type;
};
////////////////////////////////////////////////////////////////////////////////////////////////////
}
}
#endif